AI & Games

Organising Committee
  1. Daniela Romano
  2. David Moffat
  3. Jeremy Gow
Date: Tuesday 1st April Website: http://staffwww.dcs.shef.ac.uk/people/D.Romano/AISB14/ Description:
The AI & Games Symposium acts as a meeting and network point for researchers from academia, education and industry, in particular those involved with the design, development and evaluation of AI and games. The AI & Games symposium focuses on the application of artificial intelligence or intelligent-like techniques, frameworks and theories to the creation of interactive engaging intelligent games. It will address these main areas:
  • The use of AI techniques (planning, learning, evolution etc.) in games and the game design process.
  • The design and engineering of AI components in commercial games
  • AI for serious games and gamification.
  • Automatic or semi-automatic procedural content generation
  • Intelligent or adaptive player interaction
  • AI for player analytics and modelling player behaviour or experience.
  • Agent pathfinding and decision-making in games
  • Environmental simulations for games
  • Interactive narrative generation
  • Player perceptions of game AI